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by cactus2093
2417 days ago
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That's an interesting perspective, I've found quite the opposite. I'm an experienced developer and I've dabbled with Max for Live but have not quite found it a joy to work with. Having to do everything in a GUI is just really tough to do, so I give them props for how good it is, there's no other purely visual programming environment I've tried that is even this usable. I did find the discoverability surprisingly poor when starting out, but after a while I think I now understand the structure and what's possible. But my biggest complaint is it's just soooo slow to do basic things. You have to drag and drop every single little construct, instead of typing "if { } else { }" which takes maybe 5 seconds, you have to drag and arrange and connect like 6 different things which takes at least 20 seconds and a lot more focused dexterity. I also find the freeform spatial layout kind of stressful and dread changing anything, instead of going into a function and editing code or adding a couple of lines of new functionality, you have to drag everything everything else around the page to add space for the extra blocks you want to insert. I don't want to undersell it, the libraries and building blocks you get in Max are amazing, and the ease of things like working with audio buffers make up for a lot of the painpoints. But I do wish there was a first-class way to connect things together with code instead of the current system, I think it would make iterating much faster and more enjoyable. |
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And so on!
(FWIW Max also has many text-based options like the lower level embedded gen language, and many bridges to higher-level languages like javascript, python, lua for programming at control rate...)