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by ScottFree
2420 days ago
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Why store it as a (text) file at all? Why not store the code in a database? Or as binary? Then you can store metadata pertaining to the code and not just the code itself. Unreal blueprints are an interesting way of structuring code and providing a componetized api. It would be interesting if they were more closely integrated with the code itself. Then you could manipulate data flows, code and even do debugging from inside the same interface. Yes, this is all pie in the sky stuff, but it's interesting to think about. |
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As you mentioned though, it's interesting to think about.