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by nemo1618
2411 days ago
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I tried my hand at writing generic map/filter/reduce once, and it turned out to be more nuanced than I thought. Do you want to modify the array in-place, or return new memory? If your reduce operation is associative, do you want to do it parallel, and if so, with what granularity? If you're setting up a map->filter->reduce pipeline on a single array, the compiler needs to use some kind of stream fusion to avoid unnecessary allocations; how can the programmer be sure that it was optimized correctly? And so on. If you want to write code that's "closer to the metal," these things become increasingly important, and it's probably impossible to create a generic API that satisfies everyone. That said, I wouldn't mind having a stdlib package with map/filter/reduce implementations that are "good enough" for non-performance-critical code. |
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Rust and Java both have good APIs for this kind of work. Take a look at their approaches.