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by perseusmandate 2425 days ago
In terms of total mineral output oversaturating would seem to be disadvantageous since being able to get more workers on the new mineral line is offset by the cost of not expanding sooner and then being able to build from both bases.

I'm interested to understand why Alpha did this since worker production seems like one of the most solved and optimized parts of the games and not where you'd expect innovation

1 comments

Most people speculate it's to account for losses from harassment where it somehow finds easier to overprobe than bother with more defense.