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by vvanders
2424 days ago
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Yeah, as an ex-gamedev as well there's a large divide between the values a devshop tends to hold and the publisher that finances your project. I've yet to see a studio acqui-hire that doesn't eventually head south as the publishing culture seeps into the previously independent company. |
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There are some high profile examples of studio acquisitions I’ve had insight into where the publisher has been blamed for perceived changes in a studio’s output post-acquisition. The reality on the ground was almost the inverse: the publisher gave the acquired studio a great amount of autonomy and runway, even more than than internal studios, and the acquired studio struggled in an environment where they had relatively more freedom than they did pre-acquisition. It let bad habits fester and poor managers calcify in roles they never could have survived in during scrappier times.