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by FpUser
2425 days ago
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This may be GANs as the author stated but the end result looks surprisingly similar to a bunch of pixel shaders making transitions between source and target images with said transitions
driven either by pure algorithms and/or derived from blurred images themselves. I've implemented music visualizer ages ago using similar concepts (pure algos though, no real images). It happened when nVidia released the first affordable consumer video card with decent shader support. I think it was 6600GT . My animation part that made video dance to music was a bit more sophisticated though. |
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However, in terms of graphics, this strikes me as different from anything that was possible before the recent advances in GANs. During the era you're talking about, the art of shader-based music visualizers was being pushed by projects like Milkdrop 2, and nowadays a lot of similar research still happens on Shadertoy, and the demoscene, of course, hasn't stopped blowing people's minds.
But this is on another level entirely. It's as is the content and seemingly human concepts themselves are being smoothly animated.