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by mslong
2428 days ago
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Unity is in a continual state of building out "shiny new toys"; libraries and modules and sibling software that work as intended for 1 or 2 release cycles before breaking and being discarded. I've seen this time and again with Unity and I think it will hurt their stock going forward as they try to convince more industries to use their tools. Just in the past two years I've seen them develop, hype, and then quietly drop: their VR editor, AR preview tool, Octane Renderer, Substance integration, UNet, ML integration. It's obvious they have an incredibly difficult time managing their tools when their platform is fundamentally shattered between multiple releases, versions, render pipelines, and now DOTS vs normal workflow. And it's basically impossible for other companies to manage Unity SDKs with a ground that moves that much. |
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Many successful video game companies use Unity to make their games. It's basically impossible to use except compared to the alternatives, which are just as impossible or more so.