| > How are loot boxes any different to Kinder eggs That's an interesting question! At first I thought they were pretty similar, but I had a think about this, and there are several key differences: * With loot boxes, you can often trade the items that you won * Loot boxes often show you the rarity (and sometimes the value) of an item that you've won. * Loot boxes often show a spinning wheel or similar device that adds a level of excitement and a feeling of a "near miss" by showing the wheel "almost" land on an item. * Some loot boxes allow you to "roll again" if you're not happy with the item you received. * Loot boxes play sounds and show effects depending on the rarity of the item won. * Loot boxes are given out for free, but you have to buy a "key" to open them. * Games with loot boxes emphasize items that can be won from them, and encourage players to display these items for in-game prestige. * Some loot box items give you an in-game advantage. * Loot boxes are not edible. |
Not to mention how stupidly easy games make it to buy these lootboxes, and how they usually make a pretty big point of obscuring their true cost (i.e. behind gems or other artificial currencies).