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by srjilarious
2435 days ago
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I agree about using C++ for actual ip block implementation. My experience has been pretty mixed. Mostly because the tools (Intel HLS in my case) don't always give you a great idea of what constructs cause you to generate inefficient hdl code. For example, passing a variable by reference in one context cost me an extra 10% logic blocks, and in another lowered it by 10%. It became a bit of a shotgun approach to optimising |
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