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by breck
2435 days ago
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A few weeks back I was at a program synthesis conference and gave a short lightning talk where I said deep learning so far has been used to solve the easy computer chess, and the easy computer go, etc...not to take away from those accomplishments at all, I was just saying that having a robot beat grandmasters at real world physics chess where you have to move the pieces with many degrees of freedom is a harder problem, but trivial for a 7 year old. I thought we were still a decade away from having machines beat humans at real chess and real go, but this makes me think maybes it’s just 5 years out. Very impressive. |
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In particular, far from being "just 5 years out", robot hands that execute chess moves have been already demoed many times, including by hobbyists with very limited resources. Reliable computer vision was a bit more trickier a decade ago, but that's not a problem now; Having a robot beat grandmasters at "real chess" (i.e. the same thing as "virtual chess" but also manipulating the physical pieces) would not be considered a hard problem nor a valuable achievement, it's a nifty parlor trick that could make a cute demo 10 years ago, and could be used as a homework project for engineering students nowadays - however that's likely to be two separate projects, as the mechanical manipulation and visual recognition is likely to be different skillsets and thus different students.
Here's a random article from 2010 https://newatlas.com/chess-terminator-robot-takes-on-kramnik...
Here's a hobbyist project from 2013 https://www.robotshop.com/community/blog/show/a-chess-playin...
Here's a tutorial from 2017 on how to make the chess piece manipulation yourself - https://www.youtube.com/watch?v=NefiXZ7BCsE
Here's a student project, replacing the vision with sensors - https://www.instructables.com/id/Chess-Robot/