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by Const-me 2442 days ago
Most games are heavily multithreaded.

For the last decade most of them are console ports, consoles have many CPU cores since Xbox 360 (3 cores / 6 threads, 2005) and PS3 (1+6 asymmetric cores, 2006).

Most games render from single thread, but besides submitting these draw calls games do a lot of things under the hood.