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by x0ner 5634 days ago
You have pointed out a few things I have been working with already. The first one I have covered, but that goes a lot more into the design.

To your second point, I am not sure. I obviously am not in the business to cheat people of their money, but I knew that could be a barrier initially. Any suggestions on building that trust? I believe I could be transparent with how the game is built without opening methods to cheat, but I would need to be sure and even then I think some would be skeptical.

The game itself is a shared real-time experience, so this would not be an issue.