Android if not today will be more popular device than iOS soon. I was thinking the combination of Android + Chrome would be enough to motivate publishers to encode using Webm?
I'm not yet aware of an Android device which supports WebM hardware decoding. Virtually all of them support H.264 hardware decoding.
This is not an iOS vs Android argument (though many have tried to make it so), all of the current devices chose H.264 as their primary codec because when they were being designed and developed that was the only logical choice.
See my point below: it has to only support WebM, and they're not brave enough to do that against iPhone, esp if they had to kill the Flash support we've heard so much about.
This is not an iOS vs Android argument (though many have tried to make it so), all of the current devices chose H.264 as their primary codec because when they were being designed and developed that was the only logical choice.