Games have been political for as long as games have had stories. It's just that in 1981 killing nazis in Wolfenstein was a completely non-controversial topic. We fought in WWII. Shooting nazis is the American thing to do.
Bioshock? Fallout? The worlds portrayed in those are intensely political topics.
But the "keep politics out of my games!" crowd only shows up when it turns out one of the characters is gay.
There's a reason Metal Gear rewards players for avoiding a head-on fight at least as often as engaging one (and rewarded players significantly more often in the original games).
Hell, there's a reason there are bishops on the board in chess and they move diagonally.
If you simply played the game, you wouldn't know or care that the gays infiltrated it. You didn't play it because you researched a reason to not play it, and that reason just so happens to be homophobia.
Bioshock? Fallout? The worlds portrayed in those are intensely political topics.
But the "keep politics out of my games!" crowd only shows up when it turns out one of the characters is gay.