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by furi 2445 days ago
>> Artifact had in effect a perfectly reasonable economic model, but players did not see it that way.

I don't think it really did though. Artifact took Magic the Gathering's payment model verbatim (pay for a starter set, pay for booster packs, pay for entrance any activities where you might win more cards) but removed the thing that makes that work for Magic the Gathering: face to face interaction with other human beings at your Local Game Store. If we compare it vs. it's more direct competition (digital CCGs) it's a worse proposition for the average non/low spending player, but even if we do the kindest thing and compare it against what it's directly copying it's still a strictly worse deal.

1 comments

It's easier to pay for a physical product, especially one where you can employ the doctrine of first sale and reuse them in any way you choose.

With Artifact you couldn't even sell your deck without paying Valve again. Fuck. That. Card games are already expensive, you didn't need to make it worse.