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by enzo1982
2451 days ago
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As an open source developer, I have mixed feelings about this. Yes, Microsoft seems very keen on keeping Windows compatible even with ancient versions of the OS. New stuff usually is optional and APIs that behaved strangely in Windows 95 still behave the same way in Windows 10. In Apple land, APIs may change their behavior whenever Apple deems it necessary. I ran into issues because of this with almost every macOS update since 10.8. And I see that even big players like Adobe keep running into compatibility issues all the time. On the other hand, I'm spending just a few hours per week working on my project [0] and I manage to support an app that now runs on 10.5 through 10.14 and on three different CPU architectures with a single package. So no, I don't think you need to "throw 100 programmers at it" to get a working macOS version. [0] https://github.com/enzo1982/freac |
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