| As an addendum to this very good comment, that Nature article had a couple of big asterisks. * Bet sizes were restricted. E.g. humans and the the bot could only bet fixed bet sizes, like 1/4 pot, 1/2 pot, full pot etc. Creative bet sizing is one of the skills that distinguishes top pros. * Stack sizes were reset after every hand. E.g. every player in the hand was given the same amount of chips at the start of every hand. How you performed previously in the session thus did not matter. Anyone who has played poker knows that this is highly unrealistic. Larger stack sizes convey an ability to bully smaller ones, and stack sizes greatly affect what range of hands you can reasonably play. The point being, even a supercomputer running the most efficient heuristic based poker decision making programs has not yet been able to beat humans in a game that resembles what a real 6 or 9 person table would reflect. --- Just as reference, on a four-year-old quad-core/8-thread Intel i7-based desktop with 32GB of RAM, to solve a SINGLE hand in PioSolver (the most popular poker solver) from flop through the river takes my machine about 7 minutes. The game tree alone takes up 4 GB of RAM, and in this scenario there are only two players, and each player is restricted to 3 bet sizes. The idea that this kind of computation can be done on a phone is ludicrous. |
Stack sizes were reset to keep the research minimally scoped, taking stack sizes into account likely does not require a quantum leap in research.
This is getting pretty off topic, but the computation could be done online.