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by c0deb0t
2444 days ago
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Many previous algorithms (adversarial training, distillation, most attacks, etc.) can be used in 3D in a fairly straightforward manner as they are architecture-agnostic. However, they do not make use of specific properties that are present in 3D point sets and the 3D neural networks. For example, removing points as an attack or a defense is specific to point sets; you cannot really remove pixels in an image. The distribution of points in a point cloud also gives us information that can be used in defenses, but the attacker can also tamper with it (this is partially the focus of this work). Similarly, adversarial attacks/defenses are still being proposed for graphs, audio, and other domains because we can leverage domain-specific knowledge. |
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Would you have a canonical name for this distribution ? If you try matching log likelihoods, what parametric family does it resemble ? Briefly, given one of the canonical two dozen (uni/multi)variate distribution, one can create new distributions either by location-scale transform, mixtures, or say by using a k-param EFD family. So if I pick a k-param MVN ( multivariate normal with k means, k sigmas & O(k^2) correlations, I can create new distributions all day long by tweaking these 2k+k^2 params until cows come home. Brittle inference engines such as CNNs trained on a specific family with specific (hyper)parameters will fail once the distribution changes significantly, though visually the changes will be imperceptible.