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by jeffschofield
2454 days ago
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Haha I've been so absorbed by the brush metaphor in my take I didn't think about what other terms to use. The fanning out is from a brush size slider in the app. My goal was to make it performance friendly for artists so the app has a bunch of real-time things like that. You're probably right about the dropped packets, though it makes me concerned I'll eventually run into the same problem and my whole workflow depends on the network not sucking lol Do you set your time step arbitrarily? I haven't implemented a solution for stabilizing the time step (until the gyroscope is added) and found it very difficult to get non-skewed results on images. Yours look really nice though, was that just patience and a steady hand? I really want to improve the density on mine after seeing your results. For sure I'll work on better diffusion as well, we had one that blurred the results too much so we bailed on the idea but I think a denser strip and a tighter diffusion would be awesome. |
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The ESP32 is pretty beefy, can you not do things on-device? I wouldn't rely on the network after what I've seen, but I haven't tried the ESP32.
My time step is constant, I have a parameter for it but I rarely change it. It's mostly a steady hand, yeah.
Are you talking about horizontal or vertical density? Vertically, the 60 pixel per meter strip is the best you can do (there are some denser ones but need a lot of current), but a diffuser will make it look much better. Horizontally, you can get very fine resolution, up to the refresh rate of the strip.