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by FrozenVoid 2461 days ago
Its for many reasons: 1.It scale better: less memory/rendering time. 2.It allows low-end hardware. 3.It appeals to children(probably a huge chunk of audience). Facebook isn't going the Second Life route(visuals-first,scripting, limited capacity servers), they're making something that is essentially a casual/social videogame with VR and scripting added - and capable of hosting hundreds(like VRchat).
1 comments

VR causes development issues in children (especially for eyesight). Facebook really likes the game of poking the bear, doesn't it?