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by JakeTheAndroid
2462 days ago
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Firstly, you're talking about CS which is one of few games where voice chat is more of the norm. Whats funny is that I still to this day get stuck in pugs with half the team not having mics. For console games like COD, most causal games I played few people had mics. But what we are talking about is competitive games more or less which does generally get more attention than Viva PiƱata or something like that. And, if you look at something like LoL or Dota2 voice chat is either non-existent or no one uses it. I have ran into so few people using their mics in Dota2 and that is a competitive game. Instead people ping or type in chat. When I played MMORPGs, which I think we can all agree are pretty popular, very few people had mics. For WoW people would connect to Vent but most didn't have a mic. It was useful for raids, but most of the time communication was via text chat. When playing MapleStory I would sit on Vent with my friends who often played on entirely different servers and no one on that game actually used Vent or TS regularly as part of their daily grind, it was almost exclusively chat. So, I think the assertion that voice chat is a minority is probably correct. And like you said Discord is beyond a voice chat for gaming. I am in plenty of Discord channels and I have never once entered into a voice chat with anyone. It's a community chat room that happens to offer a voice chat option. Plenty of people use voice chat while gaming, but I don't think it's by and large the majority. |
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For close to 20 years, as such, it's hardly something new. That's just how communities organized back then: Around clans and servers.
Matchmaking killed a lot of that, but the clan structure helps retain some of it. That's something a whole lot of people, particularly younger ones, participate to this day without ever fully going "pro" because there's a pretty massive middle ground between "absolutely casual gaming" and "sponsored organized pro gaming".
> For console games like COD, most causal games I played few people had mics.
Did you actually play with friends? There's a reason "party chat" features like Xbox Live Party were heavily demanded for many years.
> When I played MMORPGs, which I think we can all agree are pretty popular, very few people had mics. For WoW people would connect to Vent but most didn't have a mic.
That's completely opposite to my experience in vanilla Wow: Organizing and managing 40 man raids without voice chat was pretty much impossible.
Just like daily guild live mostly happened on a voice chat server, where people would hang out even when they were not playing.
> So, I think the assertion that voice chat is a minority is probably correct. And like you said Discord is beyond a voice chat for gaming.
If you define voice chat as solely "voice chat interactions with randoms in public rounds" then maybe yes, but your mileage will vary vastly depending on the platform and genre.
Discord also isn't "beyond a voice chat for gaming", it's pretty much just the modern manifestation of server centered communities like they used to be a thing with CS game servers and still are a thing to this day with "Clan TS2 servers", Discord is just a natural evolution of those where people don't have to pay rent/bandwidth for a server.