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by felixguendling
2468 days ago
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Playstation, Mac OS and many others are based on BSD for that reason (and probably other reasons as well). I cannot imagine a BSD-based MS Windows but it would be cool! This would probably solve slow filesystem I/O (which is one of the major pain points for me when working under Windows, especially if you have a large number of small files). However, it's important for Windows to keep backward compatibility for applications using old APIs. I think that's a major selling point vs. other platforms. |
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