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by egfx 2469 days ago
Another interesting story is that the engine came from an engineer at Nihilistic who made Descent, a PC pre-cursor to StarFox. It's just that it was never put to work as complicated before, Descent had just 4 perspectives and only a handful of models. WarCraft3 was another beast entirely.
3 comments

Wow, Descent, man that one just took me way back. I remember one thing: PC struggled as much as I did to go through the game, haha. I can't believe that engine eventually made it to WC3, such a small (and wonderful) world. Thank you so much for the memories, and for sharing!
Yeah, that one took me way back, too. Descent was the first time I'd ever done multiplayer gaming on a computer. I was maybe 12 or 13 and a guy in my neighborhood was some kind of software developer who would take me and my friend to his office on the weekends sometimes to play it on their networked computers.

Good times!

I used to play it with my brother - one of us would aim and the other would move and shoot. Somehow that was easier than playing solo for us.

Years later I revisited the game and discovered it had music! Our old sound card had not been compatible.

if you ever decide to write a collection of these memories.... like a little blurb for reach story, and the things like 40 pages of 40 small stories or something. please put them on gumroad or some easy site where we can buy them . Id' gladly drop a 5$ bill to read a bunch of these on my way to work.
Thanks for the suggestion. I’ll strongly consider it and let you know what I can come up with.
Same! I'd be happy to pay for these small nuggets of blizzard history
What was the office like?
It was one medium sized building in an Irvine office park next to the UCI campus. Basically you had an auditorium that opened to QA with 3 awesome coin-ops in free play. I’m still having a hard time finding exact replicas of these games in any arcade. Then you had a small upstairs section with a few offices.