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by bradleyland
5638 days ago
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I think the differences are this: * Apple has a very well documented case that Flash contributes to significant instability on their platform, hence they didn't want it on iOS * Flash was/is a significant consumer of CPU cycles, resulting in reduced battery life, which didn't allow them to meet performance targets Regardless of your position on Flash as a proprietary piece of software, its presence would have had a very real impact on the performance and reliability of Apple's product at launch. That's not to say there wasn't an ideological component, because Steve Jobs himself included one in his anti-Flash rant, but I find it a little easier to excuse apple for leaving Flash out in the cold on iOS than I do Google shutting the door on H.264. |
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