Hacker News new | ask | show | jobs
by Svenskunganka 2480 days ago
How about Dota 2? There's nothing you can buy that can affect gameplay. Steam Workshop is used by community artists to submit their cosmetics, which gets voted into the game by the players. Steam Marketplace where players can buy, sell and trade their cosmetics. 25% of all Battle Pass[0] spending goes directly towards the prize pool of the yearly The International[1] esports tournament, with this year's tournament boasting a $34,330,068 USD prize pool, the largest to date[2].

[0]: https://www.dota2.com/international2019/battlepass/

[1]: https://www.dota2.com/international/overview

[2]: https://www.esportsearnings.com/tournaments

1 comments

if anything its basicallay pay to lose as some of the purchaseable interactive items are distracting to the user like those balloons and treasures
I'd counter that some cosmetics that modify skill graphics effects to precisely show their AoE are a little pay to win.
They show their AoE area to the enemies, so more like pay to lose. But you use them anyway because the effects are shiny.
Are you talking about the cosmetic for the Lina second spell ? Doesn't the cursor show the Stun range when you're about to cast it ? (the only broken cosmetic is the one that make Nyx Assassin look like Sand King)
That Mirana arrow is definitely pay to lose xD
Also Wind Ranger, Spectre, Disruptor, Pugna, Elder Titan, Medusa, Nature's Prophet, IO...