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If you approach it as a casual single-player game, it is certainly a wholesome free-to-play model. For everyone else, microtransaction tabs are 100% mandatory to progress without spending inordinate amounts of time managing scarce inventory space. Since 2.4, many of the 3-month content updates (which are always either good content or at least good-faith mistakes) have introduced mechanics which effectively require more microtransaction purchases (see 2.4, 2.5/3.7, 3.1). Sure, you can technically play through all the content without microtransactions, but have fun organizing the 159 different maps, 104 essences, 42 (ordinary) currencies, endless cards, and all your actual items with the four default 12x12 tabs. Even then, your best bet for listing items for sale without premium tabs is to use a 3rd-party tool to generate a forum thread. Not to say that PoE isn't one of the better F2P models out there, but GGG shouldn't get away with pretending to be a small indie studio when they have >100 employees and sold a controlling share to Tencent for >100M NZ$. They have (rightfully earned) one of the best reputations among game developers, but their insistence on selling (what should be) standard game features as $15 microtransactions is absurd. Looking through the store now, what I would consider to be "mandatory" for someone investing significant time into the game comes out to about $70. The free trial is wonderful though! |
If you're going to play this game for a significant amount of time, I think it is only fair that you pay it. The question is then if it's worth $70, which I would guess it is.