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by Someone1234
2481 days ago
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It was a hidden feature that Apple struggled to communicate (and was hard to describe without physically trying it) was always going to be problematic. How do you train users? What is the discoverability? It was a legitimate problem when most of your user-base aren't tech nerds and most people aren't reading the manual/help guides. So you implement an app feature via 3D Touch and users just assume that feature doesn't exist (because they don't discover it). Then you add it twice (3D Touch AND non-3D Touch) and you're now maintaining two things, and have gained little to nothing via 3D Touch. I liken it to Windows 8's gesture UI failure. If users cannot discover it, it doesn't exist. So you cannot really build much around it because you have to assume user ignorance. |
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