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by seanmcdirmid
2481 days ago
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> I saw a proof of concept of something like this in Haskell a few years back, but it's amazing it see it (probably) making it into the core of a mainstream language. Probably Conal Elliott’s work, eg in Vertigo (http://conal.net/Vertigo/, circa 2005)? There he was using it for normal computations used in pixel shading, pretty cool stuff. He is still active in this field, and has a lot of new papers that are more ML focused. I do wonder if “general” AD support will be useful for computer graphics as well as ML? |
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