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by jpcx01 5631 days ago
You're right, I'm not really happy with my input in the thread. Obtuse is a good word for it.

I doubt we have that different of an outlook. My passionate disagreement with the original author however is the belief you have to put making money above all else. I've seen too many startups end in failure (many of them clients) because they tried to monetize too early, or put nickle and diming customers above user satisfaction.

2 comments

I think you've got the article exactly backwards. As I read it, the point is not that you have to put making money above all else. The point is that your chances of making money improve dramatically if you consider first what people are willing to pay money for.

I find that the other approach is more likely to invent the kind of annoying and harmful revenue strategies you're criticizing. A product that has a built-in market of customers waving money does not need to stoop to that level to turn a profit. You can focus on making a product that your customers like and making sure they know about it.

How you prioritize making money is up to you. The OP is a helpful tip on getting it if you want it.

> My passionate disagreement with the original author however is the belief you have to put making money above all else.

That's where the confusion is. That's not what the author intends. Basically what he's saying is that you can't just build something and expect to get paid for it. Switch out the word expect for "demand" and that might help matters. Just because you create something doesn't mean people are obligated to pay for it. Expecting that is wrong.

The author doesn't believe in putting money above all else. You don't even need to monetize early. But you need to have a plan. Just expecting things to work out all right is the wrong way to do it.