Not that I've worked in a lot of places, but everywhere that I've worked that uses C at all treats it this way. Writing new C code is considered a no-no.
I write code for expensive embedded processors and it's still C all the way, with C++ recently starting to make a (small) appearance. As such I'm acutely aware of the wonderful incompatibilities between C and C++. My favourite is this:
struct point { int x; int y; };
int main() { struct point p = { .y = 0, .x = 0 }; }
error: designator order for field ‘point::x’ does not match declaration order
Yes, embedded development has always been stuck in the stone age. C is actually a recent, and major advance over assembly. It happened only because vendors discovered they could steal accounts from competitors by being source-compatible, even though their ISA was different. C++ does not offer that advantage for them, no matter how much it might benefit developers, so they have no intention of ever supporting it.
But Arduinos are programmed in a dialect of C++, so it will become necessary to enable it in the near future, i.e. by 2030. Civilization might fall first.
But competent C++ programmers are expensive. It is harder to tell whether a C programmer is competent, because the code they write has less room to be better than minimally tolerable.