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by chipotle_coyote 2496 days ago
Those of us into graphics programming, UI/UX are better served with macOS/Windows tooling, development enviroments and SDKs.

That's been my observation and occasional experience. I'm more of a technical writer these days, but I've done light graphics and UX work at various points over the years and prefer what's available on the Mac. (My experience on Windows is pretty limited.)

1 comments

For some reason I wrote macOS/Windows and not only Windows.

Also note that not every country is enamoured with Apple price levels, hence Windows for software that runs on both.

Then there are the games console SDKs, DirectX, high performance graphics with SLI cards, e-gaming, ...