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by rehasu
2490 days ago
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> but we know they cannot because of the LAWS that are protecting IP owners I don't think that's a fair assessment. I played a bunch of less well defined tactical competitive games when I was younger and even though the rules were not perfect we were able to yield outcomes that sufficiently would be satisfactory to everybody and in many cases also representing of the skills of the competitors, i.e. good games. The problem with "real world games", e.g. like this question of "who gains the most from a creation?" is not that the rules are not perfect, but that there are many players who don't have the slightest intention to play good games. There is good argument for why the creator should gain the most, or his family, or the company that produced the company in a market worthy format. There is even an argument for that the person should take it who through his cunning or strength is simply more able to take the gain. But there is a big difference between competitors trying to win while enjoying the game and those who want to win no matter the cost to everyone, including themselves. On the gaming table you simply exclude these people, but in the real world you can't. On Youtube they will probably not take down a video if nobody claims its protection rights. So someone came and claimed these videos. And that's the problem in my eyes. If everybody is trying to create an enjoyable environment for everybody else nobody would attempt to "generate every possible sequence of notes [for personal gain]" because it wouldn't even be fun even for that player for long. |
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