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by flatroze
2498 days ago
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Thank you! It's pretty straight-forward: this program just retrieves assets and converts them into data-URLs (data:...), then replaces the original href/src attribute value, so in case with the same image being linked multiple times, monolith will for sure bloat the output with the same base64 data, correct. I haven't looked into MHTMTL, ashamed to admit it's the first time I'm hearing about that format. I need to do some research, maybe I could improve monolith to overcome issues related to file size, thank you for the tip! And about Rust: I think you're way ahead of me here as well, this is my first Rust program. If you're talking about it embedding some debug info into the binary which may include things like /home/dataflow then perhaps there's a compiler option for cargo or a way to strip the binary after it's compiled. ¯\_(ツ)_/¯ Sorry, that's the best I can tell at the moment. |
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