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by dangxiaopin
2502 days ago
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To implement, no. To make a performant server- yes. Most systems have limited number of threads (low limit constant compiled with the kernel), and each thread is triggered by the scheduler, not by network events, which is very uneconomical. You with application level concurrency you get 100x performance boost for network servers. |
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M:N was experimentally found to be slower than 1:1 in Rust.