Hacker News new | ask | show | jobs
by brson 2498 days ago
That version of Rust also did async I/O in the runtime. Async I/O has always been part of Rust. The model changed because there was too much overhead doing it the more ergonomic way and it got booted out of the runtime.
1 comments

Yep, this is a great point.

Someday, we should get a book about the history of Rust together...

I didn’t know about this.. I’d love to read that book :)