So for example, in Kotlin each piece of synchronous code within an async function is compiled into what is essentially a Java Runnable object, which must be allocated on the heap.
As far as I understand in Kotlin continuations are only allocated on the heap when necessary (the suspending function can not be executed synchronously). Therefore most allocations should be avoided until blocking for IO.
I like to think of it from the other direction. I'm super excited to use futures and async/await in embedded hardware, where "the heap" might not even exist. Hardware interrupts can be treated as events that wake the executor. That lets me write some code like this:
This reads from the serial port and echos it back inside of `><`. The code reads very cleanly, does not require the heap, and should be very efficient.
The caveat is that I am also trying to target a platform that Lust / LLVM doesn't support completely yet, so I haven't gotten this to actually work well. I bet the people using the Cortex processor are far ahead of me though.
That's exactly what I am looking forward to, the state machine generation can make a lot of code targeting embedded platforms, especially the IO part, much more comfortable.
Might I ask which controller you are using? With Rust I'm still on a Cortex, but looking to apply it on other architectures in the future
A network read or write can be in the order of hundreds of nanoseconds when using an accelerated userspace networking stack. Allocation can be a good chunk of that.