Hacker News new | ask | show | jobs
by sureste 2496 days ago
The thing about Encarta to me is that it felt so much more interactive than what we have today.

Nowadays we read a Wikipedia article or watch a Youtube video on a topic but never interact with the content. It's all very passive. I was a child during the heyday of Encarta and I remember I had it and a few other specialized encyclopedias (one about animals, one about sea life, one about dinosaurs!!) and they were all interactive. I miss this about computers. Not all things have to be a game or passive which is what I see nowadays when a child has a screen in front of their face.

2 comments

I never mess interactivity when browsing Wikipedia. I love that WP is text-based, so that I can read it in my own preferred tempo. I rarely watch videos since to me they always feel too slow compared to reading text. I understand on an intellectual level that Youtube is a great platform that provide lots of value and entertainment to lots of people, but I never feel that greatness since it’s not something that I personally appreciate. Oh well, to each their own :)
There is value in "all" information being text. However there's also value in having interactive elements. From the contextual fitting video to i.e. an embedded star map: Imagine reading the article about a solar eclipse and being able to navigate a 3D model of the stars. Imagine reading an article about the human body and having a 3D model right next to it: If you click on "heart" in the text it's being highlighted in the model.

Of course Encarta wasn't there, but we have 20 years of technological advance. But for hobbyist Wikipedia authors that's too much work and for a commercial Encarta Wikipedia is too strong.

How close was Encarta to that? I never used it.
It had some simple interactive elements. Boring from today's perspective. Exciting back then.

https://www.oldpcgaming.net/wp-content/gallery/encarta-97/Sn...

Can you describe the ones you most remember? I see the image but I'm more interested in your (memory of your) subjective experience. What level of creative freedom did you have in the interactivity?
The most vivid memory I have of myself spending hours on Encarta as a child was with their "flight simulator" / bird's eye view. I will try to find a video of it but I am sure it will be disappointing in today's standards as well.

Best example I could find: https://youtu.be/Dl36Ty2PqMU?t=1147

I’m the same way. Video is such a slow mechanism for consuming information, so unless it’s primary material to bear witness to something, it’s usually just a lot of overhead - slow talking intros, context setting, bias, association, etc.

My memories with Encarta aren’t that special - the searching was cool but I think I was jaded to the cdrom video thing already, wishing it could be better technically. Definitely gave you a sense of what could be possible with an endless source of material, irrespective of copyright.

...and in many cases, sufficient filler to tip the video over the 10 minute mark so that more adverts can be shown during it. Don't forget to like and subscribe!
I was randomly looking up prehistoric musical instruments the other day and I couldn't help but want to see the instruments and watch a video of them being played. It was not available on Wikipedia.
The one place where I found videos were hugely better was blender tutorial videos. The program has countless features and shortcuts and is hugely visual. The video just helps you capture as much of that information as possible as well as showing you the typical workflow of a pro.
What kinds of interactivity are you referring to? I didn't have Encarta. My comment at https://news.ycombinator.com/item?id=20741101 is largely about how interactivity is missing from Wikipedia articles and Kiwix.