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by Chazprime 2502 days ago
Maya is indeed used at Pixar, as is just about every other package out there. Their pipeline is set up to allow work to be done in a variety of tools.
1 comments

Maya is still used in Pixar’s characters department for modeling, I believe, and maybe a few shading-related (UV layout?) tasks here or there.
You'll find it anywhere someone wants to use it. Some effects people still love doing quick simulations with nCloth, for example.
Very cool! Glad to see Nucleus still getting some love, Jos would be happy — I was talking to a Pixar effects fellow at SIGGRAPH and was under the impression that Houdini’s constraint solver thing had spread like wildfire in that department.