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by jamie 5638 days ago
I actually think there's quite a bit of potential for the Kinect, but it's really hampered by one giant bug:

It's an xbox.

The whole experience still screams "I'm a hardcore game device". Hell, it's called an "XBOX" for crying out loud. That doesn't sound warm and fuzzy. When you unbox it, you still need to use the xbox controller with it's intimidating array of input buttons, pads, triggers, and sticks. Most people are going to be scared and intimidated by that.

If you power it up, you're going to be confused by xbox live. You're going to be confused by how many accounts you need to create. You're going to be confused by the number of options.

You're going to be intimidated by ads for Call Of Duty.

You're going to be confused what is an arcade game and what is a demo.

In short, as much polish there is on the Kinect, it can't overcome the fact that it's a bolt-on product for an Xbox. If it was a brand-new, $199 device it would fly off the shelves. What it needs is a 60 second demo: when you have a friend over, you need to be able to turn on the device and be playing Kinect 60 seconds later without ever seeing the xbox controller.

4 comments

In short, as much polish there is on the Kinect, it can't overcome the fact that it's a bolt-on product for an Xbox. If it was a brand-new, $199 device it would fly off the shelves. What it needs is a 60 second demo: when you have a friend over, you need to be able to turn on the device and be playing Kinect 60 seconds later without ever seeing the xbox controller.

Recently got a friend a Kinect for his birthday... turns out you can hit the 60 second mark pretty easily. His mom loved it, and was playing it all the time. Dance Central, in particular, was a hit, as well as the included-in-the-box Dance Central.

Actually it hits the 60 second mark pretty easily. I got our family our very first console this Christmas, the XBox Kinect bundle. Our usage is: turn it on, insert disk, play game.

It's really not that hard.

You really think people are stupid and everything should be sold in heart shaped plush pillows, right?
People aren't stupid, they're lazy. They expect things to just work out of the box. They don't want to create online accounts,they don't look through the setup menus and they certainly don't read the manual.
I think the point is that Kinect is only part of the package. Nintendo delivered the full thing with the Wii: a friendly, non-gaming-related name and brand, accessibility with the Wii Remote from the first minute you turn it on, a low price point, what they call "bridge" games (games designed to get hardcore and casual playing together, like Mario Kart - unsurprisingly, Mario Kart outsold and continues to outsell games like Wii Fit), etc. Kinect just provides casual games and a UI for those games.

There needs to be more, and hopefully Microsoft will grow in that direction. Obviously their decision right now was to spur the growth and sales of the Xbox brand for the next few years by releasing Kinect as an addon instead of a separate device, but there was a lot of wisdom in Nintendo's move away from the "Nintendo" people associate with 80's videogames and Super Mario.

I agree, I think they should bundle it with a cut-down xbox and simplify the UX.