|
|
|
|
|
by _jal
2513 days ago
|
|
This exercise is more talking to ourselves than the future. It is a sort of design fiction[1], attempting to cope with the concept of consequences that last much longer than the initiating actors' whole civilization. That it isn't fiction is what gives it salience, and the requisite paternalistic 'talking down' to a pre-technical future aspect provides emotional and/or moralistic flavor, if you like that sort of thing. Eventually, it turns into bike-shedding scary apocalyptic artworks. [1] https://en.wikipedia.org/wiki/Design_fiction |
|