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by londons_explore 2517 days ago
I am considering the 'click on thing, see result' perception loop, which is far slower than the 'see one thing happen and then see another thing happen, and not be sure if they happened at the same time or sequentially'.
1 comments

Even the difference between ~16ms and ~33ms is noticeable to most people for the "click to see result" perception loop -- that's the difference between 60fps and 30fps.

100ms is a glacially slow reaction time in comparison, and it's a bit sad that most of the tech industry is setting their performance goals so low.

(In fairness, I suspect most people wouldn't be able to verbally express why the 16ms feels better to them than the 33ms, but would subconsciously notice the difference.)