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by SeanBoocock
2522 days ago
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It will be interesting to see how the next couple years play out. The growth opportunities in my mind are: expanding their suite of hosted services (https://unity3d.com/services); and convincing an increased percentage of large publishers/developers to develop on Unity. While there is a business in building tools for (generally smaller) developers, it is hard to imagine a $6 billion valuation on the back of just developer subscriptions, even the significantly more expensive enterprise arrangements. Services represent an opportunity to scale based on the success of products built on Unity, not just on the size of the developer community. |
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Because out of the engines that any game studio can use for a new project, there's really only Unity and Unreal.*
* = If they do not have their own internal engine or it is not applicable to their new game.