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by alexisnorman 2520 days ago
This looks amazing but the performance is a bit worrisome being entirely in JavaScript / web based; if you've ever made a complex Max patch using the native app, it is incredibly memory intensive. Maybe with all the improvements / sick libraries we have now with 3D, audio, processing, etc. will make that moot; but laptop fans go wild on Max (which is mostly Java)..
1 comments

Memory intensive apps in JS are largely OK so long as they use proper typed arrays and buffers. Besides, looking at the examples, there's a lot of WebGL going on in the outputs so it's not really JavaScript.