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by LocalH 2525 days ago
CRTs are unmatched for specific use cases. Retro consoles that predate HD support (and a few that can technically output HD like the PS2 are still better on a CRT), rhythm gaming (I play Clone Hero, which is an independent Guitar Hero-style engine, on a 120Hz CRT), and viewing SDTV content are three use cases where flat panel displays just cannot match all of the benefits that CRTs offer.

However, I still agree that for the majority of the public, flat-panel displays are probably better. They take up less room, generally provide a sharper and higher-resolution image, and they're more compatible with the most common video devices found in homes today (connnecting many devices to SD CRTs requires jumping through some hoops).

1 comments

>CRTs are unmatched for specific use cases

I'd say for PC usage they _were_ unmatched, but that's no longer the case. I played games professionally at one point, of course using CRTs when they were the superior choice, but in this day and age with affordable 240hz sub-1ms G2G LCD displays...

I just can't see any argument for using a CRT with a PC in 2019.

The arbitrary resolution support and superior color saturation might still justify using a CRT in some cases. Back in the day I ran a CRT at some bizarro resolution with custom XFree86 timings to get as much screen space or as high a refresh as possible while matching width or height of another different display. LCD scaling will always be blurrier.