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by pasabagi
2523 days ago
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Well, I noticed a whole bunch last time I started it up. Granted, I haven't had much time to use blender recently, but: - The orientation controls - poke faces (Alt-p) doesn't exist - the selection behaviour (A doesn't seem to deselect any more)
- shift-G doesn't work - W doesn't open a menu any more. - Shift-tab doesn't change vertex/face/line selection mode any more. Enough changed that I ended up clicking around the UI a lot. The orientation controls, and stuff starting with W were things I used to use a lot. I think when I get back into it, I'll spend a bit of time figuring it all out and learning the new conventions. I generally like the pie menu thing, and I like the move towards consistency (even if I think mnemonic keybindings are generally better), and Eevee is amazing for composing scenes (I used to hate trying to do lighting and having to wait for a half hour just to see the effect of moving a light a tiny bit). |
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You can also just right click on the "Poke Faces" menu item, click "Assign Shortcut" and press Alt-P.
Alt-A clears the selection. Shift-G does grouped selections, I think this is the same as in 2.79. The specials menu has gone, replaced by a context-sensitive menu (what a right click might pop up in most apps) So "Poke Faces" is here when faces are selected. Ctrl-1, Ctrl-2, Ctrl-3.