|
|
|
|
|
by throwaway66666
2530 days ago
|
|
Nobody has the resources for that. Some companies make OSes, and some companies send rockets to space. Those feats are also powered by thin wrappers over electron. /s People seem to forget that C++ and opengl is cross-platform. And there are projects far bigger than slack, like ffmpeg and OpenCV that have existed for decades, always had very fast development cycles, with only a subset of the funding and money that Slack has, and stayed native and close to the metal forever. A better answer would be, that Slack has deemed the benefits that would result from this as not that important. Or that the current team's expertise cannot handle the task. But they always looking into ways of improving the core product and experience. |
|
https://en.wikipedia.org/wiki/Glitch_(video_game)
That core team therefore had a lot of frontend web dev experience. It made sense that they'd stick to their strengths