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by ggg3
2529 days ago
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did not look at the code yet, but the algo for subdiving might be a nightmare. square and triangle are weird for distance, maybe. but they can all hold precise subdivisions of the shape inside each other. hexagon "bleed", so why exactly they boast so many times in the article that h3 is so great for nesting different details levels? even their diagrams show very bad bleeding (worse than it should be if optimized) and they never mention it on this summary. |
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