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by and0 2531 days ago
Vertical scrolling, and emulating the weird side-effects of the registers being written to, was the hardest part of recreating the NES using 3D meshes. It took me a few weekends to get Zelda 2's intro working reliably. I wrote about it a bit myself (probably got a few details wrong or simplified them) here:

http://n3s.io/index.php?title=How_It_Works

1 comments

What a cool project!