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by flukus
2527 days ago
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> The advantage to floating point math over fixed point is speed. AFAIK this is only because modern CPU's have floating point units (https://en.wikipedia.org/wiki/Floating-point_unit), from memory these became common on home PCs around the time of the 486. A lot of early 3D games used fixed point because it was much faster for those that didn't have a co-processor installed. Whether any of this is applicable to mainframes I don't know. |
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[0] http://publibfi.boulder.ibm.com/epubs/pdf/dz9zr011.pdf