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by H8crilA
2524 days ago
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Counter strike has a similar system, based on a hidden score called trust factor. Matchmaking system does some optimization and tries to pair similarly skilled people with similar trust factors. They also have a neural network setup that constantly scans match logs for cheaters. If I remember correctly it is responsible for > 50% of all cheater reports (the rest comes from players). Final conviction comes from a crowd sources system called Overwatch, where experienced players rewatch anonymous demos and convict cheaters. Conviction itself may require even 40 or more individual player convictions, and is Bayes-based. |
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For those wondering what this is referring to, it's a system called VACNet[0] presented at GDC last year.
[0] https://www.youtube.com/watch?v=ObhK8lUfIlc [1] https://www.youtube.com/watch?v=SnRgW54EWwA